See: Intersection 1 The Witcher 1.1 Rituals: 1.2 Mechanics: 1.3 Locations: 1.4 Maps: 2 The Witcher 2: Assassins of Kings 3 The Witcher 3: Wild Hunt 3.1 Locations 3.2 Other 3.3 Notes In The Witcher, Places of Power are (nearly) invisible spots where magic is concentrated. Keys and gates are pretty boring - and many graphic adventures simply use that formula wholesale, even if they replace the key with a crystal ball and the gate with a witch (or some such). ref = "&rf="+escape(d.referrer); var width = window.innerWidth || (window.document.documentElement.clientWidth || window.document.body.clientWidth); website builder. On the shelves we found a few battered old Acornsoft games, Oxbridge by Tynesoft (which we dismissed as educational and so not worth buying!) If you can see a gold bar beyond the gate, it gives rise to an insatiable desire to get that key so you can get that gold bar. Magic Palace used to be Poker Palace, but there is not a poker table on site anymore. } catch (ignore) { } var x = d.getElementById('content').offsetWidth; --> Combining platform elements with problem solving, it uses extremely similar gameplay principles to that of the earlier and better known game, Citadel. 1 talking about this. .zoomout { -webkit-transition: -webkit-transform 0.5s ease; d.write('