Compatible with almost everything unlike other overhauls like OOO/FCOM. They may be given the commands "Wait" (to stay where they are), "Follow," and "Go away" (to have them leave). Followers are characters featured in The Elder Scrolls IV: Oblivion who can follow the Hero of Kvatch to most places around Cyrodiil. This mod aims to alleviate that. Both Overhauls work together fine without much fine tuning, in fact Maskar's Oblivion Overhaul is completely configurable. I was playing in the Realm of Oblivion on my Mage and suddenly, every time I save, my game crashes and the resulting save file is corrupt. This is a list of NPCs and creatures that will at some point or another follow you and may fight at your side. The craze is gone. 1.2 Oscuros Oblivion Overhaul 136 1.3 Oblivion WarCry 1.09 Full installation 1.4 Bob’s Armory Oblivion 1.5 Loths Blunt Weapons 1.6 Armamentarium Complete 1-35 1.7 Artifacts 1-1 1.8 Martigen's Monster Mod 3.8 1.9 FCOM Convergence 1.10 FCOM_Knights Unofficial Patch 1.11 FCOM_Convergence.esp Unofficial Patch The changes it makes are done through scripts, so very little is permanent. From mod page: "This is an overhaul mod, improving many aspects of the game, while maintaining the overall feel of the game and ensuring compatibility with most other mods. Fully voiced using hand-picked lines from the vanilla game for every race. Continue browsing in r/oblivion r/oblivion A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's 2006 open world RPG - The Elder Scrolls IV: Oblivion. Currently tearin' up Kvatch with Vicente Valtieri. For other uses, see Follower. Morroblivion Overhaul is a modlist to include some basic graphic, immersion, and gameplay effects and changes. don't like a creature that MOO adds? Some of its art may hold up well, but graphically it’s very dated. Very easy to install and has a lot of nice features, as well as new creatures, weapons etc. Recommended Posts. Please note: At this point (version 4.93), it is not possible to add new ingredients to crafting! Download here. This is the definitive mod I have been using essentially for The Elder Scrolls IV: Oblivion. Despite the fact that I had made a save without incident not 5 minutes before (I'm a very careful person so I save frequently) I have over 150 saves from all the characters I've started and stopped, so maybe that's the problem? I made the game so hard that I created four Orc companions waiting for me just inside the sewer exit ... Every face-off is life-or-death. This is an overhaul mod, improving many aspects of the game, while maintaining the overall feel of the game and ensuring compatibility with most other mods. In regular Oblivion, the world levels up at the same rate you do, which means every battle presents roughly the same amount of challenge. These actors follow you, rather than you following them. All features are configurable through OMOD installation and/or editing the ini file. A short example of how to build your own house and furniture with MOO. I couldn't have returned to the game, if it were otherwise. As soon as it start to be taken apart it will cease to be what it was made to be, that is, something that can stand on it's own. I use something called Companion Share and Recruit that lets you have any NPC as your companion so long as their disposition is high enough. I just want to get your thoughts on it, how it measures to OOO. I'm contemplating between the options and I want to do a long play through but I'm not sure which option will be the best choice. She is not always behind you and it can take a while, that you will see her. Maskar's Oblivion Overhaul. Now if you want to make it craftable, you open the Maskar's Oblivion Overhaul for craft recipes.ini. you can't do the same in Oscuro's. It was meant to be an alternative to the other overhauls out there, not to be taken apart and used in other projects. Yo quería cambiar totalmente la experiencia del Oblivion y al final me decidí por este overhaul. Recipes can have up to 4 ingredients and are measured in weight units. Maskar's Oblivion Overhaul, which seems to be new blood and upstart in comparison to OOO. Maskar's Oblivion Overhaul, Oscuro's Oblivion Overhaul or both? Create a new recipe for your shelf. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. And it does it well. Oscuro's Oblivion Overhaul. Wiith version 2, Xtudo started creating alternate versions for himself and others by modifying the main ESP. At long last, the final release of Oscuro's Oblivion Overhaul 1.32 has arrived -- and now 1.33 is out, too! Based on the talkie toaster framework but expanded and voiced. Oscuro's Oblivion Overhaul, you will love this mod. Oblivion Character Overhaul v2 (and Blockhead). I just use Francesco's overhaul without any of the new creatures or items, to fix my problems with the level scaling. This lists suggested mods we may be testing for the next release. Pensad que la instalación de los mods está absolutamente influenciada por este overhaul, siendo a veces necesaria la aplicación de algunos parches de compatibilidad. Maskar's Oblivion Overhaul Archived. Makes many of the vanilla NPC's into potential followers who can become your companion after doing a quest for them or reaching a certain rank in their guild. Someone mentioned Alternate Start by Ship. Thus, you may be able to use them as allies outside of the quests they are supposed to be involved with. The faces in Oblivion may be the most obvious part of this problem. All … The Follower-Dragon Aldura Aldura is created as independent dragon-race. For now, she is not landing, as far she is not beginning to fight against your enemy. The only mod I've ever used that offers crafting is Maskar's Oblivion Overhaul. This topic is now archived and is closed to further replies. How he implemented it prevents it from causing trouble with most mods, and it doesn't give you a horrifying difficulty curve, except perhaps for the bandit/marauder leaders with 100 skill in weapon/armor and top tier gear at level 1. One thing I noticed judging in the descriptions in both is that MOO does not require a clusterfuck of different patches in order to create room for expansion in a … go into the Ini file and disable it. WAC is it's own resource and product. You can craft armor, weapons, clutter; most things can be crafted, to be exact. If there was one thing that was missing from TES IV and that TES V got quite right, that has to be the companion system. Character Overhaul (Version 2) There’s no denying it, 12 years later Oblivion is a pretty ugly game. Otherwise, it's a pretty good overhaul. Oblivion is over 6 years old game now. Cezul Cezul Senior Member; Members; 553 posts #1; Posted January 13, 2013. Oscuro's Oblivion Overhaul. Leeux. I know I could do both but after researching the two, I just don't know. #3. This mod allows you to have a proper companion system in Oblivion, which includes almost a hundred NPCs to choose from and to have as companions following you around the lands of Cyrodiil… or into the depths of Oblivion. You'll have to use what is already there. This is the toughest Morrowind or Oblivion playthrough I've ever done. There are other mods, but I can't remember the names. If you're looking for one more play-through of … It's an updated, enhanced version of OOO, but it is customizable down to just about everything. By Cezul, January 13, 2013 in Oblivion Non Adult Mods. Maskar's Oblivion Overhaul. OCOv2 Orsimer Overhaul (the best looking character overhaul mod) Oblivion XP (classic RPG levelling system that is great in combination with overhaul mods) FCOM Convergence 1.0 + COBL 1.73 BETA or alternatively Maskars Oblivion Overhaul (both significantly enrich the game) Select a ... Оlivion mods, models and textures, animals, creatures, mounts & horses, companions, items and objects, visuals and graphics. Oscuro's Oblivion Overhaul aims to make Oblivion a much more interesting, challenging, realistic, and dangerous place, and also offers great rewards for the daring adventurer regardless of your level. Maskar's Oblivion Overhaul is dynamic, adding its content on the fly and is unpredictable for the most part, most similar to the original game experience. But some Oblivion players have their own vision for her and ever since the first release of Companion Vilja people have been posting pictures of her with altered hair, body, face, and even race. Maskar's Oblivion Overhaul. It even makes Security an actually useful skill. Yay, cool companions in Oblivion! That's not everything I use, but I've always been ridiculously picky about new content added by mods - I generally just have a shortlist of different gameplay mods that sum up to the Oblivion experience I want. 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